Sponsored Video: The Sims 4: You Rule Official Trailer

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The Sims 4 – What an incredible piece for those times when you (used) to have a spare 5 hours of making houses, listening to gibberish and trying on endless clothes. Perhaps one of the main games EA have created which has only got better and better since its original inception.

As you may already know, The Sims 4 is the life simulation game which empowers you to create and control people. Dress them up in hideous outfits or play the game the way your life has panned out (which may include hideous outfits?). Whichever route you chose you’ll certainly be in for a great time (note: even better once you use the money cheat!).

The first original Sims was released back in 2000; don’t worry, you’re not the only ones. It makes us feel very old too. Back then the original (plus a tonne of expansion packs) had sold more than 11.3 million copies worldwide, a great achievement in numbers back then. To put this into perspective, The Sims 4 has sold over 1.10 million copies from September 2014 to November 2014 and was one of the fastest selling games of 2014 which distributed 408,150 copies in just the first four days of release.

The game has the same concept as The Sims 3 whereby you take control of ‘Sims’ in various activities and form relationships. Ultimately there is no ‘win’ or ‘lose’ situation and really no defined goal, making it tremendously nonlinear. This means that you get to craft the game how you want it to run and EA are continually doing a great job of removing more and more boundaries that players are facing. One example is EA’s recent enhancement of the ‘create-a-sim’ and ‘build mode’ tools which have been fully redesigned to allow better versatility when creating in game content. Coupled with their development of emotional states, players are now expected to become truly versed into the Sims world.

EA truly are pushing the ‘you create, you control, you rule’ scene is a fab way because with these continued updates and enhancements, we are seeing a collective effort from both developer and players in aiming for the perfect ‘human-simulation’ experience.

This article has been sponsored by EA, all opinions are my own.